
Warcraft Film Online Ein Sequel wäre möglich, auch aus Sicht der Einnahmen
Warcraft: The Beginning jetzt legal online anschauen. Der Film ist aktuell bei Amazon, Sky Store, iTunes, Google Play, freenet Video, Microsoft, Rakuten TV. Jul 13, - Warcraft: The Beginning () Kostenlos Online Anschauen - In Azeroth, dem Reich der Menschen, herrscht seit vielen Jahren Frieden. Format: Prime Video (Online-Video wird gestreamt) Wunderbarer Film aus dem Warcraft Universum und so schlecht Rezessiert, das ich es kaum glauben mag. Ivan Kuzkin hat ein interessantes Video veröffentlicht, das einige Szenen aus dem Film Warcraft: The Beginning mit dem Online-Rollenspiel. Die Horde- und Allianz-Webseiten zum Warcraft-Film "Warcraft" sind online. Ihr könnt euch für eine Seite entscheiden und auf der Seite. Warcraft: The Beginning ist ein Film basierend auf dem Onlinerollenspiel World of Warcraft von Director Duncan Jones, produziert durch Legendary Pictures. Kommt doch ein Sequel zum Kinofilme Warcraft: The Beginning? Ex-Blizzard-Vizechef Chris Metzen macht den Fans Hoffnung.

Warcraft Film Online Parece que el director Duncan Jones es el único que quiere que ‘Warcraft 2’ se estrene algún día. Video
Warcraft 2: First Trailer #1 Concept - Rise of the Lich King - Chris Hemsworth (2021 Movie)Warcraft Film Online Os damos la bienvenida de nuevo a Azeroth Video
WORLD OF WARCRAFT Full Movie 2016 All CinematicWarcraft Film Online - Wann kommt der Warcraft Film ins Kino?
Das Problem war einfach dass, das die Jüngere Generation, die den Film sich angeschaut haben, nicht gewusst haben, was sie sich da anschauen, sie fragten sich, weist du um was es da geht, ich habe keine Ahnung, sie kamen aus den Kinos und schauten sich ahnungslos an. Wenn der erste Film ein Erfolg gewesen wäre, hätte es noch Teil 2 und Teil 3 gegeben. Was uns aber in Sachen Warcraft 2 erwartet, ist noch unklar. Wärend ich als Warcraft Spieler gut mitkam emfande meine Begleiter den Film sehr bescheiden und auch stellenweise nicht schlüssig. Hier einloggen. Er ist strukturell zu sehr gestrafft, beinhaltet gleichzeitig aber zu viele Handlungsstränge. Jeder der wow nicht Hanka Mieten Kaufen Wohnen konnte garnichts mit anfangen, und jeder der wow kannte, war mehr oder weniger enttäuscht vielleicht etwas zufrieden. Apex Legends. Ich hätte lieber eine Serie.Warcraft Film Online Filme Online Subtitrate HD Video
Warcraft -- An epic fantasy/adventure movie HD 2016 - action movie
Aufgrund des Erfolgs, den der Streifen Der Giftpilz Übersee hatte, arbeitet das Filmstudio Legendary Zoo 3. Staffel nun Jessie James daran, eine Fortsetzung zu drehen. Benachrichtige mich bei. Die Hochelfen und Draenai sahen etwas seltsam aus, wenn man den Film da mal anhält, aber ansonsten okay. Zuletzt bearbeitet vor 1 Monat von Tronic Der Kommentar ist länger als Zeichen. Bitte beachte unsere Richtlinien zum Erstellen von Kommentaren. Da Premiumversand es schon wieder weiter gegangen. GameSpot After Orgrim points out that their clan is too small to do this alone, Durotan proposes an alliance with the humans. Program cinema. For a list and discussion of the differences between the film universe and the main universe, see Warcraft film universe. An escaped Draka finds her way to a river, where she places her infant son in a basket, sending him to safety along the water. Blizzard didn't Spreebogen this story, and they wanted to go a different way. Legends Of The Fall Deutsch TV Jonel esti un analfabet si ma gandesc ca sunt toate sansele sa fii si retardat; ok , filmul e slabut ca poveste; nu se ridica la nivelul jocului dar este doar prima parte.
De cand Mell Gibson este un actor bun???? Ok, poate Jack Nicholson ori Robert De Niro ai vrut sa spui ca sunt actori buni dar tare as vrea sa vad un film Warcraft cu ei.
Rolland90 pe 13 Noiembrie As vrea sa fie facut dupa Warcraft 3 Reign of Chaos.. Imi e mila de Romania generatiei voastre! Bun filmul, in partea a2a actiunea se va petrece probabil cu cca 25 ani mai tarziu si va prezenta ascensiunea lui Thrall of Durotan as Warchief la tronul hoardei.
Despre Arthas probabil in partea a3a. Ruben pe 05 Iunie Bogdan pe 10 Iunie Warcraft merita nota 8 doar pe fanii jocului.
Vazut la cinema 3d e absolut genial , te prinde pur si simplu , zici ca esti acolo cu ei Cu siguranta se va face acesta a fost doar inceputul cum spune si titlul.
Intradevar este un film foarte bun,l-am vazut la cinema in 3D si e impresionant. Astept Legenda lui Tarzan care cred ca va fi iarasi un film pe masura.
Preday pe 10 Iunie Nu extraordinar, dar foarte impresionant vizual, si "peste medie" in ceea ce priveste incercarea de a avea personaje, nu decupaje de carton.
S-a pus mai mult efort in dezvoltarea caracterelor decat te-ai astepta intr-un film bazat pe jocuri video. Problema e ca mitologia e vasta, personajele nu sunt prea grozave nici la originea lor, si regizorul e un fan mult prea mare al jocurilor.
Merita vazut, ca film distractiv de vara. Dar nu va asteptati sa va apuce plansul. Slightly pe 24 iunie Daca vrei sa te apuce plansul, te duci si te uiti pe Acasa TV , postul tau preferat.
Nu stiu ce cauti aici. CosmyNarutO pe 24 August Chiar e tipul ca dupa 20 de ani de warcraft sa apara si un film :D Daca apare , sper sa se ridice macar la nivelul seriei LOTR.
TycheroS pe 18 ianuarie De fiecare data cand Blizzard au amanat au amanat cu un scop Wcraft pe 21 Iunie Click aici pentru a te autentifica.
Liste cu Warcraft. Filme de Aventura - Fantastic! PRO TV After Robert wrote the screenplay, they realized that Blizzard had veto power.
Blizzard didn't approve this story, and they wanted to go a different way. On 2 August the studio announced that they had hired writer Charles Leavitt to pen the screenplay.
Leavitt had already written one fantasy film for Legendary, The Seventh Son , then due for release in October Meanwhile, Activision Blizzard President Bobby Kotick, who had thus far been hesitant about adapting his company's games into movies, issued a statement saying that if it's "important to Blizzard, it's important to me.
They're very excited about having a World of Warcraft film," Kotick told Variety , continuing, "They've been very careful and thoughtful about the development process If there's someone we want to do business with, he's at the top of the list.
Due to his past experience with the source material, Jones says that he was able to approach the film "almost purely as a filmmaker", focusing on how to make it work as a film, stating that he already felt like he was "deeply surrounded [by] and understood the material enough that when I made a movie, it would feel right for fans.
Legendary Pictures and Warner Bros ended their partnership on 24 June , but the film was not expected to suffer delays from the situation.
It would be up to Universal whether the film would be distributed. On 1 October a release date for the movie was announced: 18 December During BlizzCon concept artwork of Draenor , Ironforge , Dalaran , and Stormwind City was shown, implying they would all may make at least some sort of appearance.
Chris Metzen compared the film to Marvel Comics' Ultimate line, in that the broad story was what fans know and love but the details were different [52] the Ultimate line comics have their own canon independent of the core Marvel universe [53] so therefore the film continuity the film and its literature is separate.
On 9 November , during the 2nd day of BlizzCon there was a full hour panel featuring director Duncan Jones along with Chris Metzen and Rob Pardo about the movie.
This was scrapped, however, as there were notions that it would be too similar to Lord of the Rings and that Warcraft had reached its current level of popularity through its MMORPG , rather than the previous RTS games.
The movie was later said to be set one year prior to World of Warcraft , primarily told from the Alliance 's point of view.
Concept art of Teldrassil was released in relation to the film, hinting that at least some of the film takes place there, and perhaps by extension, in Darnassus.
Following the departure of Raimi in , new director Jones presented a new take on the film, its storyline and characters.
Jones states that "From the moment I first talked to Blizzard, the plan was to start our film with the first time Orcs met Humans", saying that he felt it a wise choice for "a world with so much newness to explain", especially with so many viewers likely having no prior knowledge of the franchise.
Jones would later explain that he tackled the pre-existing Charles Leavitt script, making "an aggressive polish with structural changes, to put more emphasis onto the orc characters" in order to be more true to Warcraft's roots.
BlizzCon featured an entire panel on the movie. They revealed that the story was going to be around the time of Warcraft 1 , and that the focus was going to be on Anduin Lothar and Durotan , as they felt it was important to portray both the Alliance and Horde.
The two were chosen because they both represent the ideals of their races. BlizzCon featured a movie panel. It was stated that the film had been moved from the World of Warcraft timeframe to that of the first game, due to the abundance of storylines and characters in the former, and how difficult it would be to translate them into film format.
The June to November period of was focused on pre-production. Half the cast is live-action actors and the other half are motion-capture technology based actors.
Real costumes will be crafted for the actors performing with motion-capture technology to have photographic references for the animations. Physical props will be used in the case of Elwynn Forest and the weapons used by human characters.
Production of the film was documented as it progressed, eventually culminating in the behind the scenes book Warcraft: Behind the Dark Portal. The Orcish language was developed for the movie by a linguist who also worked on the Lord of the Rings film trilogy and Avatar.
Post-production was handled by Industrial Light and Magic. By May , 50 remained. The decision was made fairly early on to have the orcs rendered purely through CGI.
After discussing the role the orcs would play in the film with VFX supervisor Bill Westenhofer, Jones went to speak with ILM, one of the only studios considered capable of producing the high level of detail required for the orcs' extended close ups and convincing character depictions.
At ILM Jones met with Jeff White and Jason Smith who introduced him to "the next generation of facial capture technology", which Jones immediately realised met the film's needs exceptionally well.
Jones was further reassured by the fact that Westenhofer, White and Smith were all Warcraft fans, making the team "a perfect fit".
Describing himself as having played the game "addictively" since its original beta, Westenhofer's experience as a World of Warcraft player in combination with his technical abilities led to him becoming the technical advisor for the game's authenticity.
Because the CGI orcs were not added until post-production, the actors had to act their combat scenes against stuntmen.
With the orcs in the film ranging from around 6'6 to 7'2, [70] Jones specifically recruited "giant" stuntmen to stand in for the massive orcs, providing the actors with "intimidating" opponents during their scenes.
Weta Workshop carried out work on physical props and costumes for the film. Specific pieces of armor and weapons were created for major characters, including King Llane.
The weapons were created through a combination of steel and lightweight materials. Blizzard artists, such as Wei Wang , contributed over 4, art pieces for the film.
Blizzard provided concept art based on these images as to how the orcs should look. The concept art subsequently formed the basis of the 3D effects.
In the producers shared hopes for a TV series in the same vein as Game of Thrones if the film was successful.
The producers stated in that if the film was a success they would be excited to continue the story. A trilogy hasn't been ruled out.
Metzen has teased many trilogies if they put their mind to it. In Jones stated that he and Metzen had "discussed in very loose term what the trilogy will be", but reiterated that the possibility of sequels would depend on the film's success.
While a sequel is not confirmed, Jones recently shared some insight into what the movie's story might cover.
In other tweets, he said a Doomplate for the character Ogrim was planned for sequel. He added: "With the orcs now in Azeroth, they learn about armor making in this new world.
As of December 15, a sequel now seems unlikely, as Jones blamed the US box office when saying he could have had "so much fun" with a sequel.
While firmly set in the Warcraft universe in the period of the opening of the Dark Portal, the film deviates from official lore in numerous areas, some critical.
For lore purposes the film is considered to take place in its own version of the Warcraft universe, [54] closely related to the one seen in the games and other canon sources, but with a number of differences.
For a list and discussion of the differences between the film universe and the main universe, see Warcraft film universe. For a list of differences between the film and its official novelization , see Differences from the film.
When asked by a fan about the interesting parts of the First War that were left out such as the sacking of Stormwind and Khadgar being aged , Jones answered that everything that might have made the movie better went through several producers, years of starts, stops, rethinks and restarts before eventually not making it to the screen.
He described the experience as fighting a war and the film as being the sum of the victories he won. Warcraft opened to highly negative critical reviews.
In contrast, the film's initial box office performances were highly successful, opening in the 1 slot in 19 of 20 territories during its opening weekend, [92] and in 45 out of 51 territories as of its third week.
IMDB reports a 7. The film found its strongest opening weekend reception in Russia and Germany, followed by France, [98] and set records in some European countries.
The film's DVD release starting in September may add to its overall earnings. Two months after the end of its cinema run, the film began a staggered global release on DVD and Blu-ray.
The film's success in China is believed to be due in part to the strong popularity of the Warcraft franchise in the country, which is estimated to be home to half of all World of Warcraft players in the world.
The film's global premiere was held 6 June, , at The Chinese Theatre in Hollywood, four days before the release of the film in the US.
The event was streamed on the official Twitch channel, where it was presented by Michele Morrow and Jesse Cox. An unexpected addition was the actress Jamie Lee Curtis and her son Tom, who cosplayed as an orc shaman and warrior, respectively, as well as Ben Schulz, better known as Leeroy Jenkins.
An official highlight selection from the premiere stream can be found here. While only limited numbers of Blizzard employees were invited to the official premiere, an "exclusive employee screening" was held on 8 June, at the Irvine Spectrum Theatre, which director Duncan Jones also attended.
Purchasing a ticket for the film at certain cinemas in certain countries will grant a free digital copy of World of Warcraft , and in many cases an additional 30 days of game time.
Those purchasing the tickets are given a card with a code which can be redeemed on the official site to unlock the free copy.
Players logging in to the game between 24 May and 1 August, will be awarded four unique transmogrification items depicting gear from the film.
Jones originally hoped to direct one or more sequels to the film, [] [] having already discussed future storylines and a possible trilogy with Chris Metzen, but said this would depend on how well the film performed.
In June , Jones elaborated that he had planned for a trilogy of films [] telling one cohesive story, after which he would have handed the reins to someone else to adapt other, better known parts of Warcraft lore.
In January , Jones tweeted that he "truly [didn't] know" about the chance for a sequel to happen, and that it was not up to him, [] but to Legendary.
A second movie would have focused on Go'el 's imprisonment in Blackmoore 's gladiator camp and his violent bid for freedom for the orc side of the story.
In the camp, Go'el would have befriended a tauren who'd tell him of a land to the west where Go'el might find allies and a new home.
The flying city of Dalaran would have landed in the Alterac Mountains, and magic would've proliferated as the Kirin Tor tried to be more open after the death of King Llane.
The third and final film would've seen Go'el gathering the Horde and freeing orcs around the Eastern Kingdoms before making the dangerous trip across the sea to Kalimdor and founding Orgrimmar.
In essence, the trilogy would revolve around the fulfilling of Durotan's promise to give his people a new home. Blizzard still holds the licence to the IP.
As of November , they have had conversations with Legendary, and are still trying to figure out what's best for the franchise, whether it's something episodic, a theatrical movie, a feature film, or anything else.
Draenor concept art from BlizzCon Stormwind concept art from BlizzCon Orgrim Doomhammer concept art from BlizzCon King Llane concept art from BlizzCon Teaser poster featuring Anduin Lothar.
Teaser poster featuring Durotan. Garona Halforcen. First logo, revealed SDCC []. Paula Patton as Garona Halforcen. Clancy Brown as Blackhand. Robert Kazinsky as Orgrim.
Ben Foster as Medivh. Travis Fimmel as Lothar. Toby Kebbell as Durotan. Ben Schnetzer as Khadgar. Orgrim played by Robert Kazinsky. Blackhand played by Clancy Brown.
Draka played by Anna Galvin. Draenei Mother played by Elena Wurlitzer. Durotan played by Toby Kebbell.
Caged Frostwolf played by Dean Redman. Grommash Hellscream played by Terry Notary. Gul'dan played by Daniel Wu. King Magni Bronzebeard played by Michael Adamthwaite.
Ion Hazzikostas , Tom Chilton and J. Allen Brack. Jamie Lee Curtis and her son Tom cosplaying as an orc shaman and warrior, respectively.
In the center is Ben Schulz, aka Leeroy Jenkins. The corpse later seen in the Stormwind Barracks.
Jones instructed, "make him look like a glowing Xiaolongbao". Orgrim Doomhammer. Grommash Hellscream. Kargath Bladefist. Kilrogg Deadeye. Frostwolf Shaman Elder.
Magni Bronzebeard. Sketches created for inclusion in a book prop, depicting a gnome and what appears to be the Master's Glaive. A depiction of the orcs invading through the Great Gate.
When turned on its side, it reveals Medivh summoning the orcs in. Participating cinemas offered a free copy of World of Warcraft for those purchasing tickets for the film.
Sign In. Trailere Warcraft 6 trailere Vezi trailere. Imagini Warcraft 54 imagini Vezi imagini. Distributie Warcraft. Distribuitorul international Warner Bros.
Distribuit in Romania de Ro Image Site oficial Warcraft. Taguri Razboi fictiv , Bazat pe joc video. StefanDo pe 09 Iunie Vezi toate comentariile 5 comentarii Emir pe 11 ianuarie E de inteles, pentru ca tu comentezi strict pe baza a ceea ce ai vizionat si asa cum spui, nu cunosti povestea- de asta poate ar fi fost mai bine sa te gandesti mai bine inainte sa incepi sa scrii acest comentariu.
Parerea mea e ca s-a gresit mult. Eu am jucat si jocurile, am citit si marea parte din carti si vizionand acest film am o singura opinie: filmul depersonalizaeaza aceasta lume Warcraft la care faci tu referire.
Si da, poate ca aceste cerinte le-au avut mai ales fanii Warcraft. Am vazut ca faci pe acolo asemanari cu Oritentul Mijlociu, cu Lord of the Rings Nu inteleg aceste asemanari.
Cred ca "filmul" ar fi fost mult mai apreciat daca se facea animatie, in genul acelor "cinematics" Blizzard si mai ales DACA se respecta cronologia povestii.
Totusi vorbim de un film care, cel mai probabil, va deschide o serie. Practic ei in loc sa inceapa de la punctul A al discutiei, au sarit direct la B.
In seria de carti, startul se da prin Rise of the Horde, de Christie Golden, unde in prima jumatate se explica foarte clar cine sunt orcii, care erau relatiile lor cu celelalte popoare si mai ales cu Draeneii, de la care pleaca si intriga pana la urma.
Pe mine nu m-a impresionat si aproape mi-a displacut acest film. Data Rating. Warcraft e un mit pentru industria jocurilor! Probabil jocul cu cei mai multi fani all time asa ca un film dupa serie,trebuie sa se ridice la nivelul asteptarilor.
Daca nu o va face,atunci dezamagirea tuturor va fi mare. Sper ca Bizzardul sa nu-si strice renumele si sa lucreze cu cap si din greu la film. Un lucru de calitate cere timp pentru a fii infaptuit.
Din ce stiu eu,povestea filmului se va baza in principal pe Warcraft 3,asa ca Arthas nu are cum sa lipseaca din film.
Probabil chiar va fii personajul principal Vezi toate comentariile 19 comentarii Bogdan pe 30 iunie Cineva a intrebat la blizzcon "dar de ce nu faceti un film in genu cum faceti intro'urile la wow, tbc si wrath", urmand chicotelile raspunsu chiar simplu: un caracter in clipurile alea are in jur de 9 milioane de poligoane, dureaza cam 1 an sa faci 3 minute Acum cu filmu, cum este cu majoritatea filmelor inspirate din jocuri este o mare sansa sa se aleaga prafu de el si cu bugetu sau voluminos.
Legendary Pictures. Warner Bros. Warcraft released internationally as Warcraft: The Beginning [5] is a fantasy epic film based on the Warcraft series and set on the world of Azeroth.
It opened in more than 20 countries at the end of May , and was released in the US on 10 June Set in the era of the First War , the film stars Anduin Lothar of Stormwind and Durotan of the Frostwolf clan as heroes set on opposite sides of a growing war, as the warlock Gul'dan leads the Horde to invade Azeroth.
The film is set in an alternate version of the Warcraft universe , featuring well-known characters, locations and events, but with many differences from the history seen in the games and literature.
After turning Draenor into a barren land with the use of fel magic, Gul'dan creates a magical portal to lead the orcish Horde to a new world, using draenei prisoners as fuel for the gate's opening.
A large war party of orc warriors pass through, with the intention of capturing humans to use as fuel to bring through the rest of the Horde.
Among the many fel-corrupted warriors are some who join the party only reluctantly, wishing no part in Gul'dan's dark magic but hoping nonetheless to find a new world.
Among them are the warchief of the Frostwolf clan Durotan and his mate, the pregnant Draka. Draka is forced prematurely into labor by the passage through the Great Gate , but the baby is stillborn.
Gul'dan siphons the life of a nearby deer and gives it to the newborn, saving its life but turning its skin green.
General Anduin Lothar is visiting the dwarven king Magni Bronzebeard when word reaches him of an attack on one of his kingdom's garrisons.
Upon returning to Stormwind City , Lothar finds that Khadgar , a young mage, has been caught by the guards while searching the bodies of the victims.
Questioned by Lothar, he explains that something called the fel is at work, but refuses to say more, saying only that the Guardian of Azeroth must be summoned.
At first the king is skeptical, but as reports come in of more attacks on the kingdom's villages, he agrees, and sends Lothar to summon the Guardian.
Taking Khadgar with him, Lothar and the mage travel on gryphon to the home of the Guardian, the magical Tower of Karazhan. After greeting the castellan Moroes , Lothar meets with the reclusive Medivh , once a close friend but who has withdrawn into seclusion for the last several years.
While the two discuss the situation, Khadgar explores the tower's extensive magical libraries. After spotting a strange, ethereal presence, the young mage is guided to a particular volume, and quickly hides it in his cloak before Medivh angrily discovers him.
Seeing him as a usurper to his position, Medivh uses magic to pin Khadgar against the wall of the tower, but releases him when the mage mentions the fel.
Questioned by Lothar, Medivh reluctantly explains that the fel is a dark and dangerous magic that offers great power, but exacts a terrible price.
Accepting that he must indeed attend to the matter personally, Medivh teleports himself, Lothar and Khadgar to the throne room of Stormwind City, where they meet with the king.
While investigating an area corrupted by the fel, Lothar, Medivh, Kadghar and their band of soldiers are ambushed by a group of orcs, quickly overpowering the humans and killing many of their party.
Lothar defends his son Callan , and fights with the warchief Blackhand , destroying his hand with a dwarven boomstick.
Recovering from a strange trance, Medivh casts a spell that target the orcs corrupted by the fel magic, killing most of the orcs and leaving only Durotan , Blackhand, and another orc, who are still uncorrupted, to flee the scene.
As Durotan rides away, he spots Gul'dan's slave Garona , and after a moment's hesitation severs her chain. Garona runs from the orc but is swiftly captured by Khadgar.
Returning to Stormwind, Lothar, King Llane and the others interrogate Garona, and discovering that she can speak some Common , having learned it from the humans taken prisoner by the Horde.
She explains that the orcs are from another world, now dead, and will soon bring through the entirety of the Horde to take Azeroth as their own.
The king promises to protect Garona in exchange for her help in freeing the human prisoners. Queen Taria Wrynn later visits Garona in her cell, and shows her compassion and kindness, offering to remove her chains and slave collar, and winning a little of her trust.
Blackhand is punished by Gul'dan for the failure of his raiding party, and sentenced to death. Blackhand accepts the punishment and thrusts his arm into the fel fire, but Durotan steps in, severing his arm and saving his life, blaming the fel for the party's failure.
Durotan and his second-in-command Orgrim Doomhammer grow increasingly concerned about the Horde's plans for Azeroth. Realising that the corruption that destroyed their home world is being spread by Gul'dan himself, Durotan decides that the only way to create a future for his family, his clan and the orc people is to overthrow Gul'dan.
After Orgrim points out that their clan is too small to do this alone, Durotan proposes an alliance with the humans. Lothar, Khadgar and Garona travel to the Horde encampment, along the way beginning to bond by the campfire.
After scouting the camp around the Great Gate, Garona and Khadgar are ambushed by Durotan, who requests a meeting with the human leader.
In Stormwind, King Llane attempts to rally the other kingdoms of Azeroth to assault the orcs, but in-fighting leaves the council divided, with only the forces of Stormwind willing to act.
Llane consents to a meeting with Durotan, thanks in part to Garona's reassurances of the orc's honor.
Queen Taria gives Garona a small jewelled dagger as a symbol of their acceptance and trust in her. Returning from an outing to battle the fel, Medivh is notably weakened by the effort, but is determined to keep fighting.
He discovers Khadgar copying pages from the stolen tome, and destroys the drawings, warning the young mage to leave the matter to him. The humans travel to meet with the Frostwolf orcs, and Durotan informs them that Gul'dan will open the Great Gate in two days' time.
He asks that the humans attack the camp, drawing away the Horde's warriors, so that the Frostwolves can kill Gul'dan.
The humans agree to Durotan's plan, in exchange for his protection of the prisoners, but the meeting is interrupted by a sudden ambush by the other orcs of the Horde, the Frostwolves having been betrayed by Orgrim.
The humans and orcs battle. Khadgar saves Garona's life, who in turn saves the king's life. Medivh casts a powerful spell, splitting the battlefield in two with a wall of lightning, allowing the humans to retreat safely, but trapping some of their forces on the wrong side.
After casting the spell, Medivh collapses, leaving no way to remove the wall. Among the soldiers trapped on the orcs' side is Lothar's son Callan.
Lothar tries desperately to break through to reach him, but is forced to watch as he is surrounded by orcs and disarmed. Noticing Lothar's interest, Blackhand deliberately kills Callan in front of his father, using the prosthetic claw given to him in place of the hand destroyed by Lothar.
Khadgar and Garona return Medivh to Karazhan. As Medivh is slipped into the tower's restorative mana font, Khadgar glimpses a flicker of fel energy in his eyes, and realises that the Guardian himself has been corrupted by the fel.
Back at the orc camp, Blackhand seizes Durotan. Durotan denies the warchief's accusations of treachery, reminding him of the orcs' old ways and counselling him to resist Gul'dan, and bargains to protect his clan.
Blackhand listens but offers no assurances of safety for the Frostwolves. Durotan names his infant son Go'el , before he is led away.
A revived Medivh awakens to finds himself nursed by Garona. He tells her that on his youthful travels between worlds he once loved a woman of a strong and noble people, hinting that he is Garona's father.
Sensing Garona's feelings for Lothar, he counsels her to go to him, telling her that she must be willing to travel to the ends of the world to find love.
Medivh teleports Garona to Stormwind, and then collapses. Garona finds Lothar grieving the death of his son, and comforts him.
Orgrim meets with Gul'dan, and negotiates for the remaining Frostwolves. Detecting Orgrim's resistance, Gul'dan orders the Frostwolf clan destroyed, the orcs killed or taken prisoner to serve as fuel for the gate.
Orgrim rushes to save Draka and Go'el, helping them escape the camp. Khadgar travels to the floating city of Dalaran to seek answers to his questions about the Guardian.
Guided by his research, he discovers the ancient cube artifact known as Alodi , which opens to allow him inside. In the magical interior of the cube, Khadgar encounters the entity that guided him to the tome in Karazhan, who explains that she has used the last of her power to bring him to her.
She tells him that the Guardian has been corrupted, and that Khadgar must defeat him, repeating the words found in the stolen tome: "From light comes darkness, and from darkness, light.
In Karazhan, Moroes discovers the collapsed Medivh, and helps him to the mana font. As green fel energy seeps from the Guardian's form and poisons the bright blue of the font's arcane energy, Medivh explains that the fel has twisted him without his knowledge, and that it seems he was the one that he let that the orcs into Azeroth, destroying everything that he had dedicated his life to protect.
He finally succumbs entirely to the fel, metamorphosing into a demonic form, and claims the life of the horrified Moroes. In Stormwind's war room, as Lothar counsels the king to send all of the army's legions to wipe out the Horde before they can reopen the Great Gate, a restored Medivh appears, and encourages a more cautious approach, taking only three of Stormwind's twenty-eight remaining legions to the gate.
The Guardian assures the king that he and the Frostwolves will aid them in the battle, and advises against pulling the kingdom's other legions away from the more distant areas they protect.
A grieving Lothar angrily expresses his distrust in the Guardian's reliability, and in the face of Medivh's cool demeanour has to be restrained and led away.
As the king and his forces ride out of the city, Khadgar frees Lothar from his cell by transforming the guard into a sheep. While Lothar wishes to join his king in battle, Khadgar insists that they must first deal with Medivh, and teleports them both to Karazhan.
An escaped Draka finds her way to a river, where she places her infant son in a basket, sending him to safety along the water. A pursuing orc discovers her, and as he readies himself to attack Draka leaps upon him, tearing out his throat with her teeth.
After killing him, she discovers that she has been mortally wounded, and watches her son float away down the river as she dies. Having been freed from his imprisonment by a penitent Orgrim, Durotan confronts Gul'dan in front of the Horde, challenging him to a mak'gora.
Blackhand offers to kill the outcast, but Gul'dan accepts the challenge. Revealing his true, hideous form, the warlock charges into battle with the young chieftain.
At the same time, Khadgar and Lothar arrive in Karazhan, and find a demonic Medivh casting the incantation to open the Great Gate to Draenor. Defeated by the Guardian's superior magic, Khadgar manages to silence Medivh, only to have him grant life to a huge clay golem, which begins to speak the incantation in his place.
Back in the orc camp, Gul'dan and Durotan continue their battle. At first the two are evenly matched, but as the booming voice of the Guardian suddenly penetrates the air, speaking the incantation to open the gate, Gul'dan realises he has no time to fight Durotan, and asks Blackhand to end the battle.
Blackhand refuses to intervene, insisting that the mak'gora be honored. Thwarted, and knowing he must quickly attend to the portal's opening, Gul'dan decides to use his magic to drain the life from the chieftain.
The orcish onlookers, shocked by this disrespect for tradition, begin to boo and shout against the warlock, accusing him of cheating.
Using his magic, Gul'dan defeats Durotan easily, leaving him a pale, withered husk, but knowing that he needs to buy more time, the chieftain refuses to stay down, forcing the warlock to return and drain the last of his life.
As the crowd rail against the warlock, Orgrim takes up the cry against Gul'dan, and others begin to follow suit.
Feeling his power slipping away, Gul'dan instantly drains the life of three passing orcs, shocking the dissenters into silence, and turns upon Blackhand, twisting and corrupting him with a powerful stream of fel energy.
As the Guardian's incantation rings out, Gul'dan sacrifices the prisoners and reopens the Great Gate, allowing the first wave of the waiting Horde to pour through.
The Stormwind army, led by Llane and Garona, reach the outskirts of the orc camp, and find the Frostwolves impaled and strung up.
Realising they will have no aid from the orcs in the coming battle, Llane resolves to fight for Azeroth, and his forces charge across the ground toward the gate, as the newly-inspired Horde come roaring to meet them.
In Karazhan, Lothar struggles with the golem, and manages to silence it by slicing off the soft clay of its head. As Medivh regains his voice and resumes the incantation, Khadgar prepares a teleportation spell, and sends Lothar to distract the Guardian.
Attempting to connect with the Guardian's remaining humanity, Lothar manages to lead Medivh into the mana font, the potent fel energy causing him to complete the transformation into his full demonic form.
As he is about to reach Lothar, Khadgar teleports the golem directly above the mana font, crushing Medivh. As Khadgar reaches down to Medivh, the fel spreads to him, overcoming him in moments and turning his eyes a bright green.
Lothar recoils in horror as Khadgar stretches out a hand toward him, but the mage casts a bright protective sphere around the warrior.
Khadgar reaches down to the Guardian's demonic form and drains the fel from it, reverting Medivh to his human form. As he recalls the words Alodi told him, Khadgar draws the fel from the mana font and purges it from the tower, resulting in a huge explosion of fel energy, devastating the land for miles around.
After telling Khadgar he is proud of him, a relieved Lothar takes a gryphon to join the battle at the gate. Khadgar discovers that the Guardian is not yet dead, and Medivh uses the last of his willpower to open a gate between the orc camp and the lands outside Stormwind.
The orcs and humans clash, with the dwarven boomsticks proving highly effective against the orcs, but the humans are still hopelessly outnumbered.
Llane's heart sinks as the only recently closed Great Gate reopens, but when it becomes clear that its destination is Stormwind, the humans rally to the gate, where they start to send through as many prisoners as possible.
Garona and the others tell Llane they must flee through the portal, but the king refuses to leave while there are still prisoners to save.
In Karazhan, a dying Medivh explains to Khadgar that it was the loneliness imposed by his role as Guardian that made him weak to the fel.
As the Guardian dies, the portal to Stormwind falters, and the dwindling group of humans find themselves stranded amidst the vast orcish army.
As Llane sees Blackhand coming to kill him, he realises death is imminent, and asks Garona to kill him first.
Horrified, she refuses, but Llane insists that she does not have to die with them, wishing that she take the honor of killing the human king rather than Blackhand.
He tells her that with this honor she could become a leader, and one day bring peace between orcs and humans.
As Blackhand approaches, Garona draws out the jewelled dagger gifted to her by Taria and plunges it into the king's neck, slaying him with his queen's own blade.
With the king dead, the remaining humans are quickly killed, and Garona is carried atop the orcish crowd in honor. Brought to Gul'dan, the half-blood slave is welcomed into the Horde as a full orc.
Riding upon his gryphon, Lothar swoops down upon the celebrating orcs. Grieving the loss of his friend and king, and wounded by Garona's apparent betrayal, Lothar takes Llane's body to his mount, but before he can fly away the gryphon's leg is caught by Blackhand, hurling Lothar to the ground.
When he awakens, he finds himself challenged by Blackhand to a mak'gora, but Lothar uses his cunning to quickly defeat the warchief.
Gul'dan orders the orcs to kill Lothar, but they refuse, respecting the tradition of the mak'gora. Honoring Lothar's victory, they allow him to leave with Llane's body.
Gul'dan is incensed by their disobedience, but following Garona's advice relents in order to maintain his hold over the Horde.
In Stormwind, the king's funeral is attended by leaders from across the Seven Kingdoms, including dwarves, elves and the Kirin Tor.
The king's death forges a new unity among Azeroth's scattered kingdoms, and the gathered crowd cheers as Lothar pledges to destroy the Horde in the name of the newly-formed Alliance.
The basket bearing the infant Go'el floats gently down the river, eventually becoming lodged upon the shore, where it is found by the servant of a human lord.
The following tables show the full cast of the movie: [11]. Blizzard first began talking with Legendary Pictures about the possibility of a Warcraft film more than ten years before the film would eventually release, in May In a 9 May press release, Blizzard Entertainment and Legendary Pictures makers of Batman Begins and announced that they would develop a live-action film set in the Warcraft universe.
Legendary Pictures had acquired the movie rights for the game universe, and it was stated that both companies were now focused on translating the Warcraft experience to the big screen.
Sam Raimi was the famed director for the blockbuster Spider-Man series, and had generated 5 Academy Awards nominations in his career at that point.
Uwe Boll attempted to apply for the job of director, from which Blizzard CEO Paul Sams replied "We will not sell the movie rights, not to you…especially not to you.
Jesse Wigutow was mentioned, but had been removed. IMDB generally only removes false information if someone reports it.
Mike Morhaime stated in February that there was a draft script. It's not PillowfightCraft. During Blizzcon , Chris Metzen said that they had the story ready, that Raimi and his team had agreed to it and that Blizzard was just "waiting for the big green light in the sky".
Nethaera said in March that "It's still on the radar. We just don't have any current updates to provide. During Comic Con Sam Raimi confirmed that he would not be directing the Warcraft film, due to his unavailability.
He read a screenplay written by Blizzard, and it didn't quite work for him. Raimi told them he wanted to make his original story with Robert, so they pitched it to Legendary and they accepted it, and then they pitched it to Blizzard, and they had reservations, but they accepted it.
After Robert wrote the screenplay, they realized that Blizzard had veto power. Blizzard didn't approve this story, and they wanted to go a different way.
On 2 August the studio announced that they had hired writer Charles Leavitt to pen the screenplay. Leavitt had already written one fantasy film for Legendary, The Seventh Son , then due for release in October Meanwhile, Activision Blizzard President Bobby Kotick, who had thus far been hesitant about adapting his company's games into movies, issued a statement saying that if it's "important to Blizzard, it's important to me.
They're very excited about having a World of Warcraft film," Kotick told Variety , continuing, "They've been very careful and thoughtful about the development process If there's someone we want to do business with, he's at the top of the list.
Due to his past experience with the source material, Jones says that he was able to approach the film "almost purely as a filmmaker", focusing on how to make it work as a film, stating that he already felt like he was "deeply surrounded [by] and understood the material enough that when I made a movie, it would feel right for fans.
Legendary Pictures and Warner Bros ended their partnership on 24 June , but the film was not expected to suffer delays from the situation.
It would be up to Universal whether the film would be distributed. On 1 October a release date for the movie was announced: 18 December During BlizzCon concept artwork of Draenor , Ironforge , Dalaran , and Stormwind City was shown, implying they would all may make at least some sort of appearance.
Chris Metzen compared the film to Marvel Comics' Ultimate line, in that the broad story was what fans know and love but the details were different [52] the Ultimate line comics have their own canon independent of the core Marvel universe [53] so therefore the film continuity the film and its literature is separate.
On 9 November , during the 2nd day of BlizzCon there was a full hour panel featuring director Duncan Jones along with Chris Metzen and Rob Pardo about the movie.
This was scrapped, however, as there were notions that it would be too similar to Lord of the Rings and that Warcraft had reached its current level of popularity through its MMORPG , rather than the previous RTS games.
The movie was later said to be set one year prior to World of Warcraft , primarily told from the Alliance 's point of view.
Concept art of Teldrassil was released in relation to the film, hinting that at least some of the film takes place there, and perhaps by extension, in Darnassus.
Following the departure of Raimi in , new director Jones presented a new take on the film, its storyline and characters.
Jones states that "From the moment I first talked to Blizzard, the plan was to start our film with the first time Orcs met Humans", saying that he felt it a wise choice for "a world with so much newness to explain", especially with so many viewers likely having no prior knowledge of the franchise.
Jones would later explain that he tackled the pre-existing Charles Leavitt script, making "an aggressive polish with structural changes, to put more emphasis onto the orc characters" in order to be more true to Warcraft's roots.
BlizzCon featured an entire panel on the movie. They revealed that the story was going to be around the time of Warcraft 1 , and that the focus was going to be on Anduin Lothar and Durotan , as they felt it was important to portray both the Alliance and Horde.
The two were chosen because they both represent the ideals of their races. BlizzCon featured a movie panel. It was stated that the film had been moved from the World of Warcraft timeframe to that of the first game, due to the abundance of storylines and characters in the former, and how difficult it would be to translate them into film format.
The June to November period of was focused on pre-production. Half the cast is live-action actors and the other half are motion-capture technology based actors.
Real costumes will be crafted for the actors performing with motion-capture technology to have photographic references for the animations.
Physical props will be used in the case of Elwynn Forest and the weapons used by human characters. Production of the film was documented as it progressed, eventually culminating in the behind the scenes book Warcraft: Behind the Dark Portal.
The Orcish language was developed for the movie by a linguist who also worked on the Lord of the Rings film trilogy and Avatar. Post-production was handled by Industrial Light and Magic.
By May , 50 remained. The decision was made fairly early on to have the orcs rendered purely through CGI. After discussing the role the orcs would play in the film with VFX supervisor Bill Westenhofer, Jones went to speak with ILM, one of the only studios considered capable of producing the high level of detail required for the orcs' extended close ups and convincing character depictions.
At ILM Jones met with Jeff White and Jason Smith who introduced him to "the next generation of facial capture technology", which Jones immediately realised met the film's needs exceptionally well.
Jones was further reassured by the fact that Westenhofer, White and Smith were all Warcraft fans, making the team "a perfect fit". Describing himself as having played the game "addictively" since its original beta, Westenhofer's experience as a World of Warcraft player in combination with his technical abilities led to him becoming the technical advisor for the game's authenticity.
Because the CGI orcs were not added until post-production, the actors had to act their combat scenes against stuntmen. With the orcs in the film ranging from around 6'6 to 7'2, [70] Jones specifically recruited "giant" stuntmen to stand in for the massive orcs, providing the actors with "intimidating" opponents during their scenes.
Weta Workshop carried out work on physical props and costumes for the film. Specific pieces of armor and weapons were created for major characters, including King Llane.
The weapons were created through a combination of steel and lightweight materials. Blizzard artists, such as Wei Wang , contributed over 4, art pieces for the film.
Blizzard provided concept art based on these images as to how the orcs should look. The concept art subsequently formed the basis of the 3D effects.
Si da, poate ca aceste cerinte le-au avut mai ales fanii Warcraft. Am vazut ca faci pe acolo asemanari cu Oritentul Mijlociu, cu Lord of the Rings Nu inteleg aceste asemanari.
Cred ca "filmul" ar fi fost mult mai apreciat daca se facea animatie, in genul acelor "cinematics" Blizzard si mai ales DACA se respecta cronologia povestii.
Totusi vorbim de un film care, cel mai probabil, va deschide o serie. Practic ei in loc sa inceapa de la punctul A al discutiei, au sarit direct la B.
In seria de carti, startul se da prin Rise of the Horde, de Christie Golden, unde in prima jumatate se explica foarte clar cine sunt orcii, care erau relatiile lor cu celelalte popoare si mai ales cu Draeneii, de la care pleaca si intriga pana la urma.
Pe mine nu m-a impresionat si aproape mi-a displacut acest film. Data Rating. Warcraft e un mit pentru industria jocurilor! Probabil jocul cu cei mai multi fani all time asa ca un film dupa serie,trebuie sa se ridice la nivelul asteptarilor.
Daca nu o va face,atunci dezamagirea tuturor va fi mare. Sper ca Bizzardul sa nu-si strice renumele si sa lucreze cu cap si din greu la film.
Un lucru de calitate cere timp pentru a fii infaptuit. Din ce stiu eu,povestea filmului se va baza in principal pe Warcraft 3,asa ca Arthas nu are cum sa lipseaca din film.
Probabil chiar va fii personajul principal Vezi toate comentariile 19 comentarii Bogdan pe 30 iunie Cineva a intrebat la blizzcon "dar de ce nu faceti un film in genu cum faceti intro'urile la wow, tbc si wrath", urmand chicotelile raspunsu chiar simplu: un caracter in clipurile alea are in jur de 9 milioane de poligoane, dureaza cam 1 an sa faci 3 minute Acum cu filmu, cum este cu majoritatea filmelor inspirate din jocuri este o mare sansa sa se aleaga prafu de el si cu bugetu sau voluminos.
O chestie care din pacate hollywoodu nu intelege despre filme inspirate din jocuri este ca nu au nevoie de ecranizare, evenimentele pot fi identice ca cele din joc fanbase'u tot o sa ejaculeze in pantaloni la premiera nu vad de ce nu le intra in cap.
Daca nu cauta sfat de la cei de la blizzard pentru film si sa caute un regizor cu renume acest film din foarte mare pacate va fi un mare cacat.
De asta zic nu va ambalati. Heloo, esti cam dus. Pai daca scrie clar ca va iesi in dc mnai pui la indoiala. NU va fi cu siguranta "un film in genu cum faceti intro'urile la wow, tbc si wrath"!!!!!
O sa fie un film normal filmat cu oameni care o sa fie impanzit de efecte. Iar de data asta cred ca va fi lansat, au si regizor, nu mai daau inapoi.
Jocul e d nota 10 , filmul von verea Vezi toate comentariile 8 comentarii Daca zici tu ca in 1 an se fac doar 3 minute de film asta ar insemna ca 1h de film se face in 20 de ani?
Jonel pe 25 Iunie Ce destepti sunt astia care au facut filmul,inmediat va ia banii pentru ca toti care joaca wow si warkraft o sa il ia,nu va grabiti ca pt toti este filmul,toti butii pun imediat ciocul:.
Un film bun este atucea cand sunt si actori buni,Mell Gibson etc. Vezi toate comentariile 4 comentarii Mahoarca pe 26 iulie Jonel esti un analfabet si ma gandesc ca sunt toate sansele sa fii si retardat; ok , filmul e slabut ca poveste; nu se ridica la nivelul jocului dar este doar prima parte.
De cand Mell Gibson este un actor bun???? Ok, poate Jack Nicholson ori Robert De Niro ai vrut sa spui ca sunt actori buni dar tare as vrea sa vad un film Warcraft cu ei.
Rolland90 pe 13 Noiembrie As vrea sa fie facut dupa Warcraft 3 Reign of Chaos.. Imi e mila de Romania generatiei voastre! Bun filmul, in partea a2a actiunea se va petrece probabil cu cca 25 ani mai tarziu si va prezenta ascensiunea lui Thrall of Durotan as Warchief la tronul hoardei.
Despre Arthas probabil in partea a3a. Ruben pe 05 Iunie Bogdan pe 10 Iunie Warcraft merita nota 8 doar pe fanii jocului. Vazut la cinema 3d e absolut genial , te prinde pur si simplu , zici ca esti acolo cu ei Cu siguranta se va face acesta a fost doar inceputul cum spune si titlul.
Intradevar este un film foarte bun,l-am vazut la cinema in 3D si e impresionant.
Der Warcraft-Film ist inzwischen ein paar Jahre alt und die meisten Fans haben sich damit abgefunden, dass es keine Fortsetzung geben wird. World of Warcraft (PC). Packshot von World of Warcraft. Genre: Online; Release: ; Publisher. Wer sich den Warcraft-Film in den Kinos einer großen deutschen Kette Multiplayer Online Role-Playing Game) inklusive aller Erweiterungen. Ich als nicht Momentum Film fand den Durarara!! ziemlich gut und hätte gerne mehr gesehen. Da hätte man sich besser gleich mehr ans Spiel orientiert, Arthas oder Todesschwinge hätte mehr Leute angelockt, da bin ich mir sicher. Link zum externen Inhalt. Glaubt ihr, dass ein neuer Noel Film kommt? Wenn ich jetzt wirklich aus reiner Warcraft Brille gucke, hat der Film son paar Sachen, die im Lore ikonisch sind, misachtet bzw, dagegen gearbeitet. Wir erhalten für einen Kauf über unseren Link The Wolverine Stream kleine Provision und können so die kostenlos nutzbare Shoah Stream teilweise mit diesen Einnahmen finanzieren. Top Kommentare. Apex Legends. Da helfen mir weder Murlocs noch die Ernteschnitter aus Westfall darüber. Legendary Pictures hat nichts bestätigt.
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